Spring 2020 NCSU school project
This project consists of two parts:
First, we were asked to compile articles, speakers, and workshops into a conference catalog.
This book was designed with the ideals of modern book design in mind.
The second part of this project was to envision our catalog on a mobile device by designing an app. We were asked to create a user interface with the same language as the book, but take into consideration the affordances of mobile devices.
At first, I needed to see how the conference app works and what are the needs of users who want to use it. So I conducted different research.
Then, I usually start the design process with low fidelity wireframes by sketching on a paper. This is the way I iterate through many design options quickly. On paper, I sketched what are the best features to have in a conference app for attendees.
I had several steps before designing the final product:
I have followed the style of the booklet to design the app version. Since the conference is about urban mobility with the use of AR technology, I designed the app to represent this concept. Starting from the cover with the image of NYC having the technology elements to the Agenda section (Gregory Curtin) or Speaker section (Ambarish Mitra) when clicking they are coming out of their frames, I tried to implement the AR technology concept.
Click to Interact with the prototype
Made with Adobe Xd
For the final version I have also made an opening for the app that suited the concept of the conference.
Reconstructing the city (buildings coming out) with having an eye on the new technology to help urban mobility in cities.
Opening of the app added to the final version
The opening made with After effects and Keynotes
"Design is so simple, that's why is so complicated"
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